Pumpkin Dash

I took a class on Unity Development through UCLA Extension during Summer 2020. This game was the culmination of the lessons from that course. My main challenge with this one was to make something in 3D, and to make every asset in the game myself. I learned 3D Modeling using Google Sketch-Up specifically for this project. The game is a 3D auto-runner where you jump over spikes and crash into boxes to obtain a high score. Was developed within 2 weeks. Developed in Unity, written in C#

Release Date: September 21st, 2020.

Platform: PC