Face Me

This is the second game I developed as a member of CSULB's Video Game Development Association. I was approached by a graduate-level artist who led a team to make a playable 3D-representation of an art exhibit based on a sculpture she made. I programmed all movement and physics, the menus, some extra functions, animations, source control and helped with the process of converting the real-life sculpture into a 3D model. Development on this game went smoothly, I also helped the team lead organize what tasks each member of the team would need to do each week. Developed in Unity, written in C#
Release Date: June 12th, 2021.
Platform: PC